Billboards are flat objects commonly used in games. These are great for preserving memory and speed, since they’re just a flat one polygon 3D models plus they do not carry all the heavyweight of multiple textures and so forth. In today’s video I’ll show you how to create billboards in DAZ Studio, and you’ll also learn how to extract the transparency layer of DAZ Studio PNG renders in Photoshop:
Pretty cool, right? If you like this video, please share with your friends and comment below. I’d love to hear your thoughts!
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Keep rendering what you love,